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The Guardian Tower
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Devlog
Documentation + User Guide
May 30, 2021
by
HarryHz
Comparison (with concept statement) Compared with concept documents and original ideas, there are many detailed functions that cannot be completed in time. So midway, the entire original design was re...
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Game Testing
May 23, 2021
by
HarryHz
Game Testing for <The Guardian Tower> Concept Statement: The human world is rich in resources and beautiful scenery. One day, the alien opened the blue portal that was transmitted to the earth because...
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User Interface
May 23, 2021
by
HarryHz
Update Summary User interface. (Done) When the player enters the game, the main menu will be displayed in the center of the screen. There are three options on the main menu: Play, Options, Quit. the p...
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Game presentation and graphics
May 23, 2021
by
HarryHz
Update Summary Currency, tower icon, wave button and health bar of players. (Done) In the upper left corner of the screen, there will be a text showing the currency owned by the current player. Each t...
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Enemy waves
May 23, 2021
by
HarryHz
Update Summary Enemies spawn and waves(Done) The wave value in the middle of the game screen indicates how many enemies will spawn from the blue portal. For example, if the current wave is 1, then 1 e...
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Towers
May 23, 2021
by
HarryHz
Update Summary Towers(Done) There are 4 types of towers that offer to the player , and also different debuffs for each tower. Gif picture comes from The Guradian Tower Fire Tower - The fire tower has...
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Movement
May 02, 2021
by
HarryHz
Update Summary In this week's project update, the game implemented the basic movement of the enemy. Gif picture comes from The Guradian Tower Animation(Done) Run and Dead, each state has unique frame...
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Game Concept
April 16, 2021
by
HarryHz
CONCEPT STATEMENT The human world is rich in resources and beautiful scenery. The orcs living in the barren land have been waiting for an opportunity to invade the human world. One day, the orcs seize...
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