Game Testing


Game Testing for <The Guardian Tower>

Concept Statement:

The human world is rich in resources and beautiful scenery.  One day, the alien opened the blue portal that was transmitted to the earth because the two huge transmission energies could not get too close, the alien set up a red portal not far from the blue portal to reach the living area of human beings. This gives mankind a chance to fight back against aliens.

As the commander of the human army, build guardian towers to defend the border and prevent the aliens from invading into the central living area of human.

GAME GENRE:

The Guardian Tower is a 2D fast-paced casual, tower defense simulation game based on single-player. The game scene is based on the grassland environment. Players will build defensive buildings in suitable locations to resist the invasion of the enemies.


Target Audience -  Young, casual player


Feedback form: Feedback form


Feedback reply:

Getting the enemies to go alone the tracks is the most important part as some of them just walked straight towards the portal. 
Enemies don't move on the path and you can place towers on the path

The reason why the game does not let the enemy move along the pathway is that it wants the player to build his own tower building and design a path that allows the enemy to move forward.


Gif picture comes from The Guradian Tower

Explanations on what each tower does (Unique effects etc.)

The game has updated the function description and different effects of the tower. Link here

Gif picture comes from The Guradian Tower


different types of enemies would be cool and more levels

The effects of different towers have debuffs on enemies of the same attribute. For example, the direct damage and continuous reduction of health caused by the fire tower to the red enemy will be less.

In addition, the enemy's health will increase appropriately every three waves.